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    • The AI Settlement Generation Challenge in Minecraft : First Year Report 

      Salge, Christoph; Green, Michael Cerny; Canaan, Rodrigo; Skwarski, Filip; Fritsch, Rafael; Brightmoore, Adrian; Ye, Shaofang; Cao, Changxing; Togelius, Julian (2020-03-01)
      This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an ...
    • Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511) 

      Salge, Christoph (2020-04-14)
      The 2016 success of Google DeepMind’s AlphaGo, which defeated the Go world champion, and its follow-up program AlphaZero, has sparked a renewed interest of the general public in computational game playing. Moreover, game ...
    • Generative Design in Minecraft: Chronicle Challenge 

      Salge, Christoph; Guckelsberger, Christian; Green, Michael Cerny; Canaan, Rodrigo; Togelius, Julian (2019-06-21)
      We introduce the Chronicle Challenge as an optional addition to the Settlement Generation Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural content generation (PCG), an arguably ...