Now showing items 1-6 of 6

    • Adaptive Narratives For Immersive Spaces 

      Tree, David (Filmby Aarhus / VIA Film & Transmedia / Create Converge, 2019-11-30)
      In this chapter, we explore the concept of immersive spaces, investigating how the lessons of immersive physical spaces can influence the design of immersive digital worlds; VR, AR and XR are mere trans-dimensional portals ...
    • A Multi-planar Approach to Encoding Story Worlds for Dynamic Narrative Generation 

      Tree, David; Malizia, Alessio (Springer Nature, 2021-08-27)
      Tabletop Role-Playing Games transport the player to a fantastical fictional world. This world is inhabited by characters, players and objects. Prior to the commencement of play, the Dungeon Master prepares not only the ...
    • Random Acts Ignition Network 

      Tree, David; Games and Visual Effects Research Lab (G+VERL); Creative Economy Research Centre; Media Research Group; Art and Design; School of Creative Arts; Richardson, Peter (2017-01-02)
      Random Acts Ignition Network is a partnership between University of Hertfordshire, Screen South, University for the Creative Arts, Culture Works East, Fly Film, Creative Skillset and Film Oxford. Over 4 years the partnership ...
    • Visualising Creative Work: An Interactive Virtual Reality Mapping Of Content Creation Industries Worldwide 

      Richardson, Peter; Tree, David (2020-03)
      Central to Richardson’s research has been the assessment and shaping of EU and regional policy for the creative industries. As part of his EU-funded Create Converge grant, Richardson and the Games and Visual Effects Research ...
    • Windwinder 

      Lockhart Nelson, Simeon (2015-08-15)
      Invited Shortlist Proposal for Melbourne Airport Sculpture Commission - Client:Australia Pacific Airports; Budget: $1,000,000 aud; Art Consultants: Creative Road. This sculpture proposal was a sequence of towers or spires ...
    • Zero Point VR 

      School of Creative Arts; Art and Design; Media Research Group; Games and Visual Effects Research Lab (G+VERL); Design Research Group; Creative Economy Research Centre; Tree, David; Richardson, Peter (The Barbican Centre, 2017-05-19)
      This output aims to visualise the concept of zero point energy, the lowest possible means of calibrating energy at a quantum level in a form understandable by the general public? A collaborative project between the Games ...