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An experimental investigation of interference effects in human-humanoid interaction games
(Institute of Electrical and Electronics Engineers (IEEE), 2009)
Investigating how people respond to and relate to robots is a multifaceted scientific challenge. This paper reports on an experimental investigation concerning movement interference effects between a human and a robot. We ...
Towards socially adaptive robots : A novel method for real time recognition of human-robot interaction styles
(2009)
Automatically detecting different styles of play in human-robot interaction is a key challenge towards adaptive robots, i.e. robots that are able to regulate the interactions and adapt to different interaction styles of ...
Towards Learning ‘Self’ and Emotional Knowledge in Social and Cultural Human-Agent Interactions
(2009)
This article presents research towards the development of a virtual learning environment (VLE) inhabited by intelligent virtual agents (IVAs) and modeling a scenario of inter-cultural interactions. The ultimate aim of this ...
Drumming with a humanoid robot : lessons learnt from designing and analysing human-robot interaction studies
(AAAI, 2009)
We summarize methodological and experimental design issues related to three human-robot interaction studies investigating a drumming experience with Kaspar, a humanoid child-sized robot, and (in total 116) human participants. ...
An empirical framework for human-robot proxemics
(2009)
An empirical framework for Human-Robot (HR) proxemics is proposed which shows how the measurement and control of interpersonal distances between a human and a robot can be potentially used by the robot to interpret, predict ...
An Initial Memory Model for Virtual and Robot Companions Supporting Migration and Long-term Interaction
(Institute of Electrical and Electronics Engineers (IEEE), 2009)
This work proposes an initial memory model for a long-term artificial companion, which migrates among virtual and robot platforms based on the context of interactions with the human user. This memory model enables the ...
Therapeutic and educational objectives in robot assisted play for children with autism
(Institute of Electrical and Electronics Engineers (IEEE), 2009)
This article is a methodological paper that describes the therapeutic and educational objectives that were identified during the design process of a robot aimed at robot assisted play. The work described in this paper is ...
Using real-time recognition of human-robot interaction styles for creating adaptive robot behaviour in robot-assisted play
(Institute of Electrical and Electronics Engineers (IEEE), 2009)
This paper presents an application of the Cascaded Information Bottleneck Method for real-time recognition of Human-Robot Interaction styles in robot-assisted play. This method, that we have developed, is implemented here ...
Supporting narrative understanding of children with autism: A story interface with autonomous autobiographic agents
(Institute of Electrical and Electronics Engineers (IEEE), 2009)
Recent studies in education for children with autism demonstrated that computer assisted learning can increase children's narrative understanding. However, software interfaces which include autonomous intelligent agents ...
Designing an Educational Game Facilitating Children’s Understanding of the Development of Social Relationships Using IVAs with Social Group Dynamics
(2009)
Social relationships are fundamentally important to humans. Children are born into a family social structure and gradually they become part of a wider social structure including peers, in which each individual’s relationships ...