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Score And Script
When a cartoonist begins making a comic strip, questions of how to give visual form to narratives expressed in text, or lurking as-yet-unrealised in cognition, form a central part of the decision-making process. What imagery ...
Global Groove - 1973/2012, Eli Broad Museum, USA
Builders : Canadian Biennial 2012, Group Exhibition, National Gallery of Canada, Ottawa
(National Gallery of Canada, 2012-11-01)
2 November 2012 to 8 February 2013, curated by curated by Jonathan Shaughnessy Artists are “builders.” Making things is at the core of what they do. Visual artists are those individuals who combine ideas, materials and ...
The soundtrack to Adagio No.8 investigates strategies of synchronisation in the context of video material exhibiting a prominent visual rhythm. Rather than overloading the visual rhythm with sonic events tightly synchronised ...
JDWA's Huis van Droo is the translation into shapes, program organization and space of a simple yet courageous intention: to question architectural anchors in order to meet specific requirements and bring architecture ...
Lysenko, “Michurinism” and Art at the Moscow Darwin Museum 1930s-1950s
The triumph of Lysenko’s ‘Michurinism’ in 1948 did not just affect Soviet bio-sciences per se, it also affected the ways in which bio-science and Darwinian evolutionary theory were presented for mass consumption in Soviet ...
Scenario Archetypes: Converging Rather than Diverging Themes
Future scenarios provide challenging, plausible and relevant stories about how the future could unfold. Urban Futures (UF) research has identified a substantial set (>450) of seemingly disparate scenarios published over ...
The Selfless Artist : A Personal Reflection on Expanded Engagement with the Other
Mike Kelley’s recent suicide seems to have been partly a reaction to the internal conflict of being at the top of the art world, a system he was highly critical of and whose ‘abject’ and ‘difficult’ work was supposedly in ...
Repetition and Ritual Logic in Videogames
By moving away from a model of ritual that focuses on magic and fantasy worlds, this article seeks to broaden the discussion of ritual actions, performances, and objects in first- and third-person video games. Ritual will ...
Motherhood and Myth-making : Despatches from the front-line of the US mommy wars
Commentary and Criticism Section