Now showing items 1-6 of 6

    • Agents that remember can tell stories: integrating autobiographic memory into emotional agents 

      Ho, W.C.; Dias, J.; Figueiredo, R.; Paiva, A. (ACM Press, 2007)
      For the past few years many new applications are being developed featuring interactive environments populated with autonomous virtual agents capable of acting according to their goals, beliefs and even social relations. ...
    • Designing empathic agents : adults versus kids 

      Hall, L.; Woods, Sarah; Dautenhahn, K.; Sobral, D.; Paiva, A.; Wolke, D.; Newall, L. (2004)
      An evaluation study using a trailer approach of a Virtual Learning Environment populated with animated characters focusing on physical bullying was carried out with three stakeholder groups, (children, teachers and experts) ...
    • “FearNot!”: a computer-based anti-bullying-programme designed to foster peer intervention 

      Vannini, N.; Enz, S.; Sapouna, M.; Wolke, D.; Watson, S.; Woods, S.; Dautenhahn, K.; Hall, L.; Paiva, A.; Andre, E.; Aylett, R.; Schneider, W. (2010)
      Bullying is widespread in European schools, despite multiple intervention strategies having been proposed over the years. The present study investigates the effects of a novel virtual learning strategy (“FearNot!”) to ...
    • I know what I did last summer: autobiographic memory in synthetic characters 

      Dias, J.; Ho, W.C.; Vogt, T.; Beeckman, N.; Paiva, A.; Andre, E. (2007)
      According to traditional animators, the art of building believable characters resides in the ability to successfully portray a character’s behaviour as the result of its internal emotions, intentions and thoughts. Following ...
    • Inter-cultural differences in response to a computer based anti-bullying intervention 

      Watson, S.; Vannini, N.; Woods, S.; Dautenhahn, K.; Sapouna, M.; Enz, S.; Schneider, W.; Wolke, D.; Hall, L.; Paiva, A.; Andre, E.; Aylett, R. (2010)
      Background and purpose: Many holistic anti-bullying interventions have been attempted, with mixed success, while little work has been done to promote a 'self-help' approach to victimisation. The rise of the ICT curriculum ...
    • Learning by feeling : evoking empathy with synthetic characters 

      Paiva, A.; Dias, J.; Sobral, D.; Aylett, R.; Woods, Sarah; Hall, L.; Zoll, C. (2005)
      Virtual environments are now becoming a promising new technology to be used in the development of interactive learning environments for children. Perhaps triggered by the success of computer games, VEs are now seen as an ...