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dc.contributor.authorNehaniv, C.L.
dc.contributor.authorFoerster, Frank
dc.contributor.authorSaunders, Joe
dc.contributor.authorBroz, Frank
dc.contributor.authorAntonova, Elena
dc.contributor.authorKose, Hatice
dc.contributor.authorLyon, Caroline
dc.contributor.authorLehmann, Hagen
dc.contributor.authorSato, Yo
dc.contributor.authorDautenhahn, K.
dc.date.accessioned2015-03-02T15:03:30Z
dc.date.available2015-03-02T15:03:30Z
dc.date.issued2013
dc.identifier.citationNehaniv , C L , Foerster , F , Saunders , J , Broz , F , Antonova , E , Kose , H , Lyon , C , Lehmann , H , Sato , Y & Dautenhahn , K 2013 , Interaction and Experience in Enactive Intelligence and Humanoid Robotics . in Procs IEEE Symposium on Artificial Life (IEEE ALIFE 2013) : IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2013) . Institute of Electrical and Electronics Engineers (IEEE) , pp. 148-155 , IEEE ALIFE 2013 , Singapore , 16/04/13 .
dc.identifier.citationconference
dc.identifier.urihttp://hdl.handle.net/2299/15497
dc.description.abstractWe overview how sensorimotor experience can be operationalized for interaction scenarios in which humanoid robots acquire skills and linguistic behaviours via enacting a “form-of-life”’ in interaction games (following Wittgenstein) with humans. The enactive paradigm is introduced which provides a powerful framework for the construction of complex adaptive systems, based on interaction, habit, and experience. Enactive cognitive architectures (following insights of Varela, Thompson and Rosch) that we have developed support social learning and robot ontogeny by harnessing information-theoretic methods and raw uninterpreted sensorimotor experience to scaffold the acquisition of behaviours. The success criterion here is validation by the robot engaging in ongoing human-robot interaction with naive participants who, over the course of iterated interactions, shape the robot’s behavioural and linguistic development. Engagement in such interaction exhibiting aspects of purposeful, habitual recurring structure evidences the developed capability of the humanoid to enact language and interaction games as a successful participant.en
dc.format.extent3148781
dc.language.isoeng
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.relation.ispartofProcs IEEE Symposium on Artificial Life (IEEE ALIFE 2013)
dc.titleInteraction and Experience in Enactive Intelligence and Humanoid Roboticsen
dc.contributor.institutionSchool of Computer Science
dc.contributor.institutionScience & Technology Research Institute
dc.contributor.institutionCentre for Computer Science and Informatics Research
dc.contributor.institutionAdaptive Systems
dc.contributor.institutionScience, Technology and Creative Arts Central
rioxxterms.typeOther
herts.preservation.rarelyaccessedtrue


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