dc.date.accessioned | 2015-03-10T14:33:41Z | |
dc.date.available | 2015-03-10T14:33:41Z | |
dc.date.issued | 2011 | |
dc.identifier.citation | Goodbrey , D , inFamous 2: The Fame Strips , 2011 , Software . < http://www.infamousthegame.com/en_GB/infamous2/fame.html > | |
dc.identifier.other | ORCID: /0000-0002-9317-6798/work/32441808 | |
dc.identifier.uri | http://hdl.handle.net/2299/15603 | |
dc.description.abstract | I was brought on board by the Margaret London and John Doe agencies to design and build a hypercomic to promote the Sony videogame, inFamous 2. | en |
dc.language.iso | eng | |
dc.relation.ispartof | | |
dc.subject | comics | |
dc.subject | digital comics | |
dc.subject | hypercomics | |
dc.title | inFamous 2: The Fame Strips | en |
dc.contributor.institution | School of Creative Arts | |
dc.contributor.institution | Media Research Group | |
dc.contributor.institution | Theorising Visual Art and Design | |
dc.contributor.institution | Games and Visual Effects Research Lab (G+VERL) | |
dc.contributor.institution | Art and Design | |
dc.contributor.photographer | Goodbrey, Daniel | |
dc.identifier.url | http://www.infamousthegame.com/en_GB/infamous2/fame.html | |
rioxxterms.type | Other | |
herts.preservation.rarelyaccessed | true | |