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dc.date.accessioned2015-03-10T14:33:41Z
dc.date.available2015-03-10T14:33:41Z
dc.date.issued2011
dc.identifier.citationGoodbrey , D , inFamous 2: The Fame Strips , 2011 , Software . < http://www.infamousthegame.com/en_GB/infamous2/fame.html >
dc.identifier.otherPURE: 986120
dc.identifier.otherPURE UUID: a85361b3-6c42-46f6-b10b-0bd95a966e3e
dc.identifier.otherORCID: /0000-0002-9317-6798/work/32441808
dc.identifier.urihttp://hdl.handle.net/2299/15603
dc.description.abstractI was brought on board by the Margaret London and John Doe agencies to design and build a hypercomic to promote the Sony videogame, inFamous 2.en
dc.language.isoeng
dc.relation.ispartof
dc.subjectcomics
dc.subjectdigital comics
dc.subjecthypercomics
dc.titleinFamous 2: The Fame Stripsen
dc.contributor.institutionSchool of Creative Arts
dc.contributor.institutionSocial Sciences, Arts & Humanities Research Institute
dc.contributor.institutionMedia Research Group
dc.contributor.institutionTheorising Visual Art and Design
dc.contributor.photographerGoodbrey, Daniel
dc.identifier.urlhttp://www.infamousthegame.com/en_GB/infamous2/fame.html
rioxxterms.typeOther
herts.preservation.rarelyaccessedtrue


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