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dc.contributor.authorLivatino, S.
dc.contributor.authorMuscato, G.
dc.contributor.authorPrivitera, F.
dc.date.accessioned2016-03-03T09:30:17Z
dc.date.available2016-03-03T09:30:17Z
dc.date.issued2009
dc.identifier.citationLivatino , S , Muscato , G & Privitera , F 2009 , ' Stereo Viewing and Virtual Reality Technologies in Mobile Robot Teleguide ' , IEEE Transactions on Robotics , vol. 25 , no. 6 , pp. 1343-1355 . https://doi.org/10.1109/TRO.2009.2028765
dc.identifier.issn1552-3098
dc.identifier.otherdspace: 2299/4115
dc.identifier.urihttp://hdl.handle.net/2299/16580
dc.description“This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder." “Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.” DOI: 10.1109/TRO.2009.2028765
dc.description.abstractThe use of 3-D stereoscopic visualization may provide a user with higher comprehension of remote environments in teleoperation when compared with 2-D viewing, in particular, a higher perception of environment depth characteristics, spatial localization, remote ambient layout, faster system learning, and decision performance. Works in the paper have demonstrated how stereo vision contributes to the improvement of the perception of some depth cues, often for abstract tasks, while it is hard to find works addressing stereoscopic visualization in mobile robot teleguide applications. This paper intends to contribute to this aspect by investigating the stereoscopic robot teleguide under different conditions, including typical navigation scenarios and the use of synthetic and real images. This paper also investigates how user performance may vary when employing different display technologies. Results from a set of test trials run on seven virtual reality systems, from laptop to large panorama and from head-mounted display to Cave automatic virtual environment (CAVE), emphasized few aspects that represent a base for further investigations as well as a guide when designing specific systems for telepresence.en
dc.format.extent1377294
dc.language.isoeng
dc.relation.ispartofIEEE Transactions on Robotics
dc.titleStereo Viewing and Virtual Reality Technologies in Mobile Robot Teleguideen
dc.contributor.institutionSchool of Engineering and Technology
dc.contributor.institutionScience & Technology Research Institute
dc.description.statusPeer reviewed
rioxxterms.versionofrecord10.1109/TRO.2009.2028765
rioxxterms.typeJournal Article/Review
herts.preservation.rarelyaccessedtrue


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