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dc.contributor.authorWillcock, Ian
dc.contributor.editorSa, Adriana
dc.contributor.editorCarvalhais, Miguel
dc.contributor.editorMclean, Alex
dc.date.accessioned2016-04-07T11:41:26Z
dc.date.available2016-04-07T11:41:26Z
dc.date.issued2015
dc.identifier.citationWillcock , I 2015 , Now and Then : The possibilities for contextual content in digital art . in A Sa , M Carvalhais & A Mclean (eds) , Procs ICLI 2014 - INTER-FACE . Porto University , Oporto , pp. 122-131 , INTER_FACE: International Conference on Live Interfaces , Lisbon , Portugal , 19/11/14 . < http://users.sussex.ac.uk/~thm21/ICLI_proceedings/ICLI-2014-Proceedings.pdf >
dc.identifier.citationconference
dc.identifier.isbn978-989-746-060-9
dc.identifier.otherORCID: /0009-0009-8382-3582/work/161636837
dc.identifier.urihttp://hdl.handle.net/2299/17077
dc.descriptionPaper presented at the INTER-FACE International Conference on Live Interfaces, 19-23 November 2014, Lisbon.
dc.description.abstractThe paper begins by considering the relative lack of emphasis on con- text (other than that of the technical means of production) in much con- temporary Digital Art. For many works, there is no context other than that provided by the computational infrastructure required for to be experienced. Other than this, the work remains identical regardless of physical location, the time elapsed since its creation or who is using it. As an artist interested in social process, this placing of artefacts and experiences outside of some of the usual means for developing cultural meaning and reference is troubling and unsatisfactory (although the point is made that successful works do not necessarily require contex- tual content to produce a satisfying user experience). The author then explores what ‘context’ might constitute for digi- tal art works and how context might be generated and validated in a post-physical age (referencing Walter Benjamin’s ideas about repro- duction and authenticity and also considering Philip Auslander’s tax- onomy of live performance). After this theoretical discussion, the paper then uses the provision- al conclusions about the possible nature(s) of digital context to exam- ine ways that increasing access to semantically tagged networked data might allow artists to produce works which embody social (and other contexts) in ways that other, physically based, genres take for granted. Semantic tagging as a context-producing mechanism is examined and ideas about future web and knowledge developments by Tim Bern- ers-Lee and Pierre Levy are explored as potential avenues for generat- ing resources for digital artists.en
dc.format.extent334475
dc.language.isoeng
dc.publisherPorto University
dc.relation.ispartofProcs ICLI 2014 - INTER-FACE
dc.subjectInteractive Digital Art
dc.subjectContext
dc.subjectLiveness
dc.subjectSemantic Web.
dc.titleNow and Then : The possibilities for contextual content in digital arten
dc.contributor.institutionSchool of Creative Arts
dc.contributor.institutionArt and Design
dc.contributor.institutionMedia Research Group
dc.contributor.institutionGames and Visual Effects Research Lab (G+VERL)
dc.contributor.institutionCentre for Future Societies Research
dc.identifier.urlhttp://users.sussex.ac.uk/~thm21/ICLI_proceedings/ICLI-2014-Proceedings.pdf
rioxxterms.typeOther
herts.preservation.rarelyaccessedtrue


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