dc.contributor.author | Floridi, L. | |
dc.date.accessioned | 2008-03-27T13:14:24Z | |
dc.date.available | 2008-03-27T13:14:24Z | |
dc.date.issued | 2005 | |
dc.identifier.citation | Floridi , L 2005 , ' Consciousness, Agents and the Knowledge Game ' , Minds and Machines , vol. 15 , no. 3-4 , pp. 415-444 . | |
dc.identifier.issn | 0924-6495 | |
dc.identifier.other | dspace: 2299/1826 | |
dc.identifier.uri | http://hdl.handle.net/2299/1826 | |
dc.description.abstract | This paper has three goals. The first is to introduce the “knowledge game”, a new, simple and yet powerful tool for analysing some intriguing philosophical questions. The second is to apply the knowledge game as an informative test to discriminate between conscious (human) and conscious-less agents (zombies and robots), depending on which version of the game they can win. And the third is to use a version of the knowledge game to provide an answer to Dretske’s question “how do you know you are not a zombie?”. | en |
dc.format.extent | 282832 | |
dc.language.iso | eng | |
dc.relation.ispartof | Minds and Machines | |
dc.title | Consciousness, Agents and the Knowledge Game | en |
dc.contributor.institution | Philosophy | |
dc.description.status | Peer reviewed | |
rioxxterms.type | Journal Article/Review | |
herts.preservation.rarelyaccessed | true | |