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dc.contributor.authorBowman, Martin
dc.contributor.authorKuperberg, Marcia
dc.contributor.authorPeacock, Alan
dc.contributor.authorManton, Robert
dc.date.accessioned2017-07-07T10:19:02Z
dc.date.available2017-07-07T10:19:02Z
dc.date.issued2002-04-17
dc.identifier.citationBowman , M , Kuperberg , M , Peacock , A & Manton , R 2002 , A Guide to Computer Animation : for tv, games, multimedia and web . 1st edn , Focal Press , Oxford .
dc.identifier.isbn0240516710
dc.identifier.isbn978-0240516714
dc.identifier.otherPURE: 11629824
dc.identifier.otherPURE UUID: 9f530d4e-28d3-4d9f-b868-eafafb120a96
dc.identifier.urihttp://hdl.handle.net/2299/18824
dc.descriptionMartin Bowman, Marcia Kuperberg, Alan Peacock, Robert Manton, ‘A Guide to Computer Animation for tv, games, multimedia and web’, (Oxford: Focal Press, 2002) ISBN 0240516710, eISBN 978-0240516714.
dc.description.abstractAny questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.en
dc.format.extent264
dc.language.isoeng
dc.publisherFocal Press
dc.subjectComputer Animation
dc.subjectGames Art
dc.subjectTV
dc.subjectFilm
dc.subjectMultimedia
dc.titleA Guide to Computer Animation : for tv, games, multimedia and weben
dc.contributor.institutionSchool of Creative Arts
dc.contributor.institutionArt and Design
dc.contributor.institutionMedia Research Group
dc.contributor.institutionGames and Visual Effects Research Lab (G+VERL)
rioxxterms.typeBook
herts.preservation.rarelyaccessedtrue


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