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dc.contributor.authorMitsi, Maria
dc.date.accessioned2019-04-17T09:07:11Z
dc.date.available2019-04-17T09:07:11Z
dc.date.issued2018-11-19
dc.identifier.urihttp://hdl.handle.net/2299/21275
dc.description.abstractThe aims of the research project were to gain a better understanding of digital scenography, mainly in the field of dance as used by recent choreographers, to create an experimental, improvisatory dance performance. This was eventually entitled Απεραντοσύνη/ Vastness, and successfully staged in a non-theatre installation space at the Attic, University of Hertfordshire, on September 16, 2016. The three main research questions are: Can a narrative, as represented by images in a projected animation, be a chorographic tool? Is it possible to combine projected animation with projected interactive motion generated images successfully for developing improvisatory dance performances in non-theatre spaces? And if so, can this combination also be a choreographic tool? The thesis of the project is that firstly, despite the apparent lack of historical precedents, it would be possible to combine scripted animations and un-scripted interactively generated graphics successfully in a dance performance project, presenting a decorative and aesthetic enhancement to the visual spectacle of the performance. Secondly, that such use could also be identified as a valuable choreographic tool for the development of improvisatory dance performances in non-theatre spaces. This dissertation analyses the historical, theoretical and practical processes of developing Απεραντοσύνη/ Vastness. It concludes that all of the questions have been given positive answers and these support the thesis.en_US
dc.language.isoenen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.rightsAttribution 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/us/*
dc.subjectDigital Scenographyen_US
dc.subjectDigital Danceen_US
dc.subjectSite-Specific Performanceen_US
dc.subjectSite-Specific Choreographic Installationen_US
dc.subjectDigital Installationen_US
dc.subjectVastnessen_US
dc.subjectPerforming Artsen_US
dc.subjectSublime in Arten_US
dc.subjectInteractive Danceen_US
dc.subjectSublime in Performanceen_US
dc.subjectModern Artsen_US
dc.subjectSet Designen_US
dc.subjectInteractive Installationen_US
dc.subjectVisual Effectsen_US
dc.subjectVVVVen_US
dc.subjectExperimental Sound / Musicen_US
dc.subjectExperimental Animationen_US
dc.subjectMoonen_US
dc.subjectDigital Danceen_US
dc.subjectChoreographicen_US
dc.subjectProjectionen_US
dc.subjectDigital Performanceen_US
dc.subjectDanceen_US
dc.subjectDigital Imagesen_US
dc.subjectInteractiveen_US
dc.subjectImmersive Performanceen_US
dc.subjectDance Improvisationen_US
dc.titleHow Digital Scenography and Images Affect the Visual Spectacle in a Site-Specific Choreographic Installationen_US
dc.typeinfo:eu-repo/semantics/masterThesisen_US
dc.identifier.doidoi:10.18745/th.21275*
dc.identifier.doi10.18745/th.21275
dc.type.qualificationlevelMastersen_US
dc.type.qualificationnameMAen_US
dcterms.dateAccepted2018-11-19
rioxxterms.funderDefault funderen_US
rioxxterms.identifier.projectDefault projecten_US
rioxxterms.versionVoRen_US
rioxxterms.licenseref.urihttps://creativecommons.org/licenses/by/4.0/en_US
rioxxterms.licenseref.startdate2019-04-17
herts.preservation.rarelyaccessedtrue
rioxxterms.funder.projectba3b3abd-b137-4d1d-949a-23012ce7d7b9en_US


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