dc.contributor.author | Scantlebury, Non | |
dc.contributor.author | Combes, David | |
dc.contributor.author | McKinstry, Sian | |
dc.contributor.author | Virgo-Sheriff, Kim | |
dc.date.accessioned | 2019-04-23T14:06:55Z | |
dc.date.available | 2019-04-23T14:06:55Z | |
dc.date.issued | 2019-03-06 | |
dc.identifier.citation | Scantlebury , N , Combes , D , McKinstry , S & Virgo-Sheriff , K 2019 , Digital Capabilities Exploration Game . University of Hertfordshire . https://doi.org/10.18745/pb.21295 | |
dc.identifier.uri | http://hdl.handle.net/2299/21295 | |
dc.description.abstract | Purpose of the board game: - Generate and capture rich discussions and achieve personal digital capabilities goal setting; - Problem solving; - Benefit from experience, creative thinking and collective wisdom of the players; - Discover resources - Share ideas and best practice across departments and teams. Aligned to specific elements of the JISC Digital Capabilities Framework. https://digitalcapability.jisc.ac.uk/what-is-digital-capability/ Adapted from The Game of Open Access created by Katie McGuinn and Mike Spikin (2017) from the University of Huddersfield. | en |
dc.format.extent | 2788753 | |
dc.language.iso | eng | |
dc.publisher | University of Hertfordshire | |
dc.title | Digital Capabilities Exploration Game | en |
dc.contributor.institution | Library and Computing Services | |
rioxxterms.versionofrecord | 10.18745/pb.21295 | |
rioxxterms.type | Conference Paper/Proceeding/Abstract | |
herts.preservation.rarelyaccessed | true | |