dc.contributor.author | Polani, Daniel | |
dc.contributor.author | Clements, Marcus | |
dc.date.accessioned | 2020-03-30T00:02:10Z | |
dc.date.available | 2020-03-30T00:02:10Z | |
dc.date.issued | 2017-08-11 | |
dc.identifier.citation | Polani , D & Clements , M 2017 , Empowerment as a Generic Utility Function for Agents in a Simple Team Sport Simulation . in Interactive Collaborative Robotics : Second International Conference, ICR 2017, Hatfield, UK, September 12-16, 2017, Proceedings . Springer Nature Link , pp. 37-49 , 19th International Conference on Speech and Computer SPECOM 2017 , Hatfield , United Kingdom , 12/09/17 . https://doi.org/10.1007/978-3-319-66471-2_5 | |
dc.identifier.citation | conference | |
dc.identifier.isbn | 9783319664705 | |
dc.identifier.isbn | 9783319664712 | |
dc.identifier.other | ORCID: /0000-0002-3233-5847/work/86098062 | |
dc.identifier.uri | http://hdl.handle.net/2299/22523 | |
dc.description | © 2017 Springer-Verlag. This is a post-peer-review, pre-copyedit version of a paper published in Interactive Collaborative Robotics, Second International Conference, ICR 2017, Hatfield, UK, September 12-16, 2017, Proceedings. The final authenticated version is available online at: https://doi.org/10.1007/978-3-319-66471-2_5 | |
dc.description.abstract | Players in team sports cooperate in a coordinated manner to achieve common goals. Automated players in academic and commercial team sports simulations have tradi- tionally been driven by complex externally motivated value functions with heuristics based on knowledge of game tactics and strategy. Empowerment is an information-theoretic mea- sure of an agent’s potential to influence its environment, which has been shown to provide a useful intrinsic value function, without the need for external goals and motivation, for agents in single agent models. In this paper we expand on the concept of empowerment to propose the concept of team empowerment as an intrinsic, generic utility function for coop- erating agents. We show that agents motivated by team empowerment exhibit recognizable team behaviors in a simple team sports simulation based on Ultimate Frisbee. | en |
dc.format.extent | 13 | |
dc.format.extent | 360380 | |
dc.language.iso | eng | |
dc.publisher | Springer Nature Link | |
dc.relation.ispartof | Interactive Collaborative Robotics | |
dc.title | Empowerment as a Generic Utility Function for Agents in a Simple Team Sport Simulation | en |
dc.contributor.institution | Centre for Computer Science and Informatics Research | |
dc.contributor.institution | Adaptive Systems | |
dc.contributor.institution | Department of Computer Science | |
dc.contributor.institution | School of Physics, Engineering & Computer Science | |
dc.contributor.institution | Centre for Future Societies Research | |
rioxxterms.versionofrecord | 10.1007/978-3-319-66471-2_5 | |
rioxxterms.type | Other | |
herts.preservation.rarelyaccessed | true | |