dc.contributor.author | Carta, Silvio | |
dc.date.accessioned | 2020-06-06T00:07:22Z | |
dc.date.available | 2020-06-06T00:07:22Z | |
dc.date.issued | 2020-05 | |
dc.identifier.citation | Carta , S 2020 , ' Machine learning and computational design ' , ACM Ubiquity , vol. 2020 , no. May , 2 . https://doi.org/10.1145/3401842 | |
dc.identifier.other | ORCID: /0000-0002-7586-3121/work/123559478 | |
dc.identifier.uri | http://hdl.handle.net/2299/22814 | |
dc.description | © 2020 ACM. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Ubiquity [Vol 2020, Iss. May, (May 2020): https://doi.org/10.1145/3401842. | |
dc.description.abstract | The use of computers in design is substantially different today from what it was only 30 years ago, and light-years ahead of how things were designed before computers entered the scene 60 years ago. This article discusses the use of computers, more specifically computational design, as a useful tool for designers. Herein, computational design refers to the application of computational tools to design practice. | en |
dc.format.extent | 10 | |
dc.format.extent | 369858 | |
dc.language.iso | eng | |
dc.relation.ispartof | ACM Ubiquity | |
dc.subject | machine learning | |
dc.subject | computational design | |
dc.subject | COMPUTATION | |
dc.title | Machine learning and computational design | en |
dc.contributor.institution | Art and Design | |
dc.contributor.institution | Design Research Group | |
dc.contributor.institution | School of Creative Arts | |
dc.contributor.institution | Theorising Visual Art and Design | |
dc.contributor.institution | Zero Carbon Lab | |
dc.description.status | Peer reviewed | |
rioxxterms.versionofrecord | 10.1145/3401842 | |
rioxxterms.type | Journal Article/Review | |
herts.preservation.rarelyaccessed | true | |