dc.contributor.author | Tong, Xinge | |
dc.contributor.author | Willcock, Ian | |
dc.contributor.author | Sun, Yi | |
dc.date.accessioned | 2024-06-18T15:15:01Z | |
dc.date.available | 2024-06-18T15:15:01Z | |
dc.date.issued | 2024-06-10 | |
dc.identifier.citation | Tong , X , Willcock , I & Sun , Y 2024 , ' Unravelling Player's Insights: A Comparative Analysis of Topic Modelling Techniques on Game Reviews and Video Game Developers' Perspectives ' , IEEE Transactions on Games , pp. 1-14 . https://doi.org/10.1109/TG.2024.3411154 | |
dc.identifier.issn | 2475-1502 | |
dc.identifier.other | ORCID: /0009-0009-8382-3582/work/162106976 | |
dc.identifier.uri | http://hdl.handle.net/2299/27981 | |
dc.description | © 2024 IEEE. This is the accepted manuscript version of an article which has been published in final form at https://doi.org/10.1109/TG.2024.3411154 | |
dc.description.abstract | Game reviews function as an important customercreated resource for game studies as they allow practitioners and developers to analyse players'opinions.Despite this,there are few studies that under take comparative evaluations of topic modelling approaches in the context of video game data analysis or assess the results' practical efficacy. Accordingly, this paper aims to evaluate the performance of three topic modelling algorithms LDA, NMF and BERTopic–as utilised within game reviews study and further to examine the results' reception within the video game industry. This study first uses the game No Man's Sky as a case study to evaluate the performance of different models in the same game context. According to our experiments based on Steam game reviews, the topic's Uci coherence score as identified by the BERTopic model can reach 0.279, which is higher than the other two models, with the extracted keywords allowing humans to interpret the themes when mapping them to original reviews. Semi-structured interviews with seven developers are then presented which demonstrate that the information we provided is useful to improve their games and track players' opinions. | en |
dc.format.extent | 14 | |
dc.format.extent | 255158 | |
dc.language.iso | eng | |
dc.relation.ispartof | IEEE Transactions on Games | |
dc.subject | Analytical models | |
dc.subject | Data models | |
dc.subject | Game evaluation | |
dc.subject | Games | |
dc.subject | Industries | |
dc.subject | Interviews | |
dc.subject | Review analysis | |
dc.subject | Reviews | |
dc.subject | Topic modelling | |
dc.subject | Video games | |
dc.subject | Software | |
dc.subject | Artificial Intelligence | |
dc.subject | Electrical and Electronic Engineering | |
dc.subject | Control and Systems Engineering | |
dc.title | Unravelling Player's Insights: A Comparative Analysis of Topic Modelling Techniques on Game Reviews and Video Game Developers' Perspectives | en |
dc.contributor.institution | School of Creative Arts | |
dc.contributor.institution | Centre for Computer Science and Informatics Research | |
dc.contributor.institution | School of Physics, Engineering & Computer Science | |
dc.contributor.institution | Department of Computer Science | |
dc.contributor.institution | Biocomputation Research Group | |
dc.contributor.institution | Centre for Future Societies Research | |
dc.contributor.institution | Games and Visual Effects Research Lab (G+VERL) | |
dc.contributor.institution | Media Research Group | |
dc.contributor.institution | Art and Design | |
dc.description.status | Peer reviewed | |
dc.identifier.url | http://www.scopus.com/inward/record.url?scp=85196105120&partnerID=8YFLogxK | |
rioxxterms.versionofrecord | 10.1109/TG.2024.3411154 | |
rioxxterms.type | Journal Article/Review | |
herts.preservation.rarelyaccessed | true | |