Now showing items 1-10 of 13
Men, motors, markets and women
(Reaktion Books, 2002-11-01)
'See 500 sexy models reveal all.' This Motor Show slogan provides a graphic reminder of the traditional role of women in car culture – as adjuncts rather than drivers. Stephen Bayley’s 1986 essay ‘Sex, Drink and Fast Cars’ ...
Italianita and Internationalism: production, design and mediation at Alessi 1976-96
This article considers the Italian household product design company Alessi as quintessentiall y Italian and international . The interplay of mass-production and craft techniques at Alessi, an extended design process and ...
A Guide to Computer Animation : for tv, games, multimedia and web
(Focal Press, 2002-04-17)
Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated ...
Modalys-ER for OpenMusic (MfOM): virtual instruments and virtual musicians
Modalys-ER is a graphical environment for creating physical model instruments and generating musical sounds with them. While Modalys-ER provides users with a relatively simple-to-use interface, it has only limited methods ...
Beyond the Bada Bing : Negotiating Female Narrative Authority in The Sopranos
(Columbia University Press, 2002)
Interview: Performativity, Repetition, Acting Out
(Sheffield Hallam University and SITE Gallery, 2002)
(Phaidon Press, 2002)
Alexey Brodovitch (1898-1971) is a legend among graphic designers. A Russian who fled the Bolshevik Revolution to settle eventually in Paris and then New York, Brodovitch was one of the pioneers of graphic design in the ...
The rhetoric of research
(Staffordshire University Press, 2002)
In 1993 Christopher Frayling, the Rector of the Royal College of Art in London, published an article about the nature of research in art and design. The present paper revisits his threefold distinction of "research- in ...
Doodleflak was the first Infinite Canvas comic to employ a zooming interface. This technique allowed for the spatial map of the whole comic to be viewed at one level and then for individual segments of the comic to be ...