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dc.contributor.authorWoods, Sarah
dc.contributor.authorHall, L.
dc.contributor.authorSobral, D.
dc.contributor.authorDautenhahn, K.
dc.contributor.authorWolke, D.
dc.date.accessioned2011-08-15T11:01:15Z
dc.date.available2011-08-15T11:01:15Z
dc.date.issued2003
dc.identifier.citationWoods , S , Hall , L , Sobral , D , Dautenhahn , K & Wolke , D 2003 , ' Animated characters in bullying intervention ' , Lecture Notes in Computer Science (LNCS) , vol. 2792 , pp. 310-314 .
dc.identifier.issn0302-9743
dc.identifier.otherPURE: 250338
dc.identifier.otherPURE UUID: 149dec8c-e2a3-4302-8477-9825cfb553bf
dc.identifier.otherScopus: 9444236244
dc.identifier.urihttp://hdl.handle.net/2299/6188
dc.description"The original publication is available at www.springerlink.com" Copyright Springer
dc.description.abstractThe VICTEC (Virtual ICT with Empathic Characters) project explores the use of animated characters in virtual environments for educational issues, such as bullying behaviour. 76 participants evaluated a prototype of the VICTEC demonstrator. Results revealed high story believability with character conversation rated as convincing and interesting whilst character movement was poorly rated. The results imply that poor physical aspects of characters do not have detrimental effects on story believability and interest levels.en
dc.language.isoeng
dc.relation.ispartofLecture Notes in Computer Science (LNCS)
dc.titleAnimated characters in bullying interventionen
dc.contributor.institutionDepartment of Psychology
dc.contributor.institutionCentre for Computer Science and Informatics Research
dc.description.statusPeer reviewed
rioxxterms.versionAM
rioxxterms.typeJournal Article/Review
herts.preservation.rarelyaccessedtrue


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