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dc.contributor.authorGazzard, Alison
dc.date.accessioned2011-11-24T10:01:04Z
dc.date.available2011-11-24T10:01:04Z
dc.date.issued2011-02
dc.identifier.citationGazzard , A 2011 , ' Unlocking the gameworld : The rewards of space and time in videogames ' , Game Studies , vol. 11 , no. 1 .
dc.identifier.issn1604-7982
dc.identifier.otherPURE: 459087
dc.identifier.otherPURE UUID: 9675cdfe-8fde-48aa-b359-b5ea2e810c4e
dc.identifier.otherScopus: 79951881273
dc.identifier.urihttp://hdl.handle.net/2299/7110
dc.descriptionOriginal article can be found at: http://gamestudies.org/ Copyright The Journal.
dc.description.abstractVideogames are a time-based medium. It is through the condition of time that many game reward systems are designed around the collection of points, achieving high-scores and beating the clock. In relation to time, videogames are also a spatial medium, with ever-growing worlds expanding for player-characters to move through and explore. Building upon Björk and Holopainen’s (2005) and Hallford and Hallford’s (2001) categories of rewards, this article examines temporal and spatial reward structures within a range of videogames. Reward systems are defined and discussed in relation to different genres from puzzle-games to arcade games, from third-person games to simulation-based games. By understanding the basic structures of personal and social rewards found within many videogames, other types of reward related to time and space are built upon in order to show the way in which rewards overlap and their meanings evolve within different game play and game design contexts.en
dc.language.isoeng
dc.relation.ispartofGame Studies
dc.subjectrewards
dc.subjecttime
dc.subjectspace
dc.subjectexploration
dc.subjectenvironment
dc.subjectgoal
dc.subjectsocial
dc.subjectpersonal
dc.titleUnlocking the gameworld : The rewards of space and time in videogamesen
dc.contributor.institutionSocial Sciences, Arts & Humanities Research Institute
dc.contributor.institutionSchool of Creative Arts
dc.contributor.institutionArt and Design
dc.contributor.institutionMedia Research Group
dc.description.statusPeer reviewed
dc.identifier.urlhttp://gamestudies.org/
dc.relation.schoolSchool of Creative Arts
dcterms.dateAccepted2011-02
rioxxterms.versionVoR
rioxxterms.typeJournal Article/Review
herts.preservation.rarelyaccessedtrue


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