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dc.contributor.authorCos-Aguilera, I.
dc.contributor.authorHayes, G.
dc.contributor.authorCañamero, Lola
dc.date.accessioned2013-02-05T12:30:20Z
dc.date.available2013-02-05T12:30:20Z
dc.date.issued2004
dc.identifier.citationCos-Aguilera , I , Hayes , G & Cañamero , L 2004 , Using a SOFM to learn Object Affordances . in Procs 5th Workshop of Physical Agents (WAF'04) . University of Edinburgh .
dc.identifier.otherPURE: 1482126
dc.identifier.otherPURE UUID: 694e40a4-0182-442a-a1a7-74b71561dfc8
dc.identifier.otherdspace: 2299/2109
dc.identifier.urihttp://hdl.handle.net/2299/9905
dc.description.abstractLearning affordances can be defined as learning action potentials, i.e., learning that an object exhibiting certain regularities offers the possibility of performing a particular action. We propose a method to endow an agent with the capability of acquiring this knowledge by relating the object invariants with the potentiality of performing an action via interaction episodes with each object. We introduce a biologically inspired model to test this learning hypothesis and a set of experiments to check its validity in a Webots simulator with a Khepera robot in a simple environment. The experiment set aims to show the use of a GWR network to cluster the sensory input of the agent; furthermore, that the aforementioned algorithm for neural clustering can be used as a--starting point to build agents that learn the relevant functional bindings between the cues in the environment and the internal needs of an agent.en
dc.language.isoeng
dc.publisherUniversity of Edinburgh
dc.relation.ispartofProcs 5th Workshop of Physical Agents (WAF'04)
dc.titleUsing a SOFM to learn Object Affordancesen
dc.contributor.institutionSchool of Computer Science
rioxxterms.versionVoR
rioxxterms.typeOther
herts.preservation.rarelyaccessedtrue


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