Run, Lara, Run : The Impact of videogames on cinema’s action heroine
                
    Walden, Kim
  
(2004)
Run, Lara, Run : The Impact of videogames on cinema’s action heroine.
    Nordicom.
  
  
              
            | Item Type | Other | 
|---|---|
| Date Deposited | 29 May 2025 09:08 | 
| Last Modified | 28 Jun 2025 00:08 |