(Re)shaping the Art School: Transforming the Academy for the Future of Electronic Arts
Generative AI has been widely available for only three years but has already caused massive changes to creative production and employment patterns, effects which will increase in intensity as models are improved. This paper looks at how art colleges and universities need to change their programmes so that future graduates are equipped for the future. The paper briefly considers the features of GenAI and then analyses production models and creative decision-making in the creative industries assessing the capacity for roles to be replaced or affected by technology. It then looks at the role colleges and universities have in preparing students for work and then considers the changes in content and course structure that will be needed for graduates to thrive in the digital arts sector of the future. The paper concludes with a set of recommended priorities for programme-design for graduate success in a generative AI future.
| Item Type | Conference or Workshop Item (Other) |
|---|---|
| Identification Number | 10.14236/ewic/EVA2025.3 |
| Additional information | © Willcock. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2025, UK. This work is licensed under a Creative Commons Attribution License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ |
| Keywords | generative ai. employment trends, programme design, higher education, creative industries, digital arts |
| Date Deposited | 02 Dec 2025 17:32 |
| Last Modified | 02 Dec 2025 17:38 |
