Location, location, location : Collecting space and place in mobile media

Gazzard, Alison (2011) Location, location, location : Collecting space and place in mobile media. Convergence: The International Journal of Research into New Media Technologies, 17 (4). pp. 405-417. ISSN 1354-8565
Copy

Finding our way between places, through spaces, has been documented using various techniques of mapping. Maps are often thought of as products that allow us to find our way between places. However, they have various other uses and meanings, existing as both scientific and cultural artefacts. Mobile phone technologies have evolved, allowing for the integration of global positioning systems (GPS). The inclusion of GPS in ‘smart phones’ such as the iPhone now allows users to view the spaces they are moving through in new ways. This article examines how we are now remapping places through mobile technologies, which poses the question of how our relationship with local spaces may be changing. It focuses on Foursquare, the Layar AR browser and the iPhone game Argh as examples of how our sense of place and mapping are evolving through user-generated input.

visibility_off picture_as_pdf

picture_as_pdf
A_Gazzard_1.pdf
subject
Published Version
lock
Restricted to Repository staff only


Atom BibTeX OpenURL ContextObject in Span OpenURL ContextObject Dublin Core MPEG-21 DIDL Data Cite XML EndNote HTML Citation METS MODS RIOXX2 XML Reference Manager Refer ASCII Citation
Export

Downloads