The virtual peg-in-hole test
Gomes, G. T.
In order to identifying an optimum interface for use or control of assistive technology, objective quantification of a user's skill is necessary. By making use of new haptic and virtual reality technology, detailed information can be gathered relating to users movement. The Peg-In-Hole test objective is to create and measure a realistic, movement task that allows to access fine motor control at the hand and to establish simple yet robust quantifying parameters