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Browsing University of Hertfordshire by Author "Newby, Katie"
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SPSS output for all analyses supporting ‘Moving an exercise referral scheme to remote delivery during the Covid-19 pandemic: an observational study examining the impact on uptake, adherence, outcomes, and costs’ (PHIRST NERS project)
Newby, Katie; Howlett, Neil; Wagner, Adam; Smeeton, Nigel; Fakoya, Olujoke; Lloyd, Nigel; Freethy, Imogen; Bontoft, Charis; Brown, Katherine; Wills, Wendy (2023)This is the output from SPSS (statistical analysis software) which was used to analyse the dataset. The original dataset is owned by Public Health Wales and is not publicly available. The dataset was made available to the ... -
Tailored digital behaviour change intervention with e-referral system to increase attendance at NHS stop smoking services (the MyWay project) : Study protocol for a randomised controlled feasibility trial
Fulton, Emily; Newby, Katie; Gokal, Kajal; Kwah, Kayleigh; Schumacher, Lauren; Jackson, Louise J.; Naughton, Felix; Coleman, Tim; Brown, Katherine (2019-04-08)Introduction In the UK, smokers who use stop smoking services (SSSs) are four times more likely to stop smoking than smokers who do not. Attendance has declined, warranting the development of interventions to address this. ... -
A virtual reality exergame to engage adolescents in physical activity: Mixed methods study describing the formative intervention development process
Farič, Nusa; Smith, Lee; Potts, Henry; Newby, Katie; Steptoe, Andrew; Fisher, Abi (2021-02-04)Background: Early adolescence (13-17 years) is a critical developmental stage for physical activity promotion. Virtual reality (VR) exergaming is a promising intervention strategy to engage adolescents in physical activity. ... -
What do players of virtual reality exercise games want? A thematic analysis of online reviews of virtual reality exergames
Farič, Nusa; potts, henry; Hon, Adrian; Smith, Lee; Newby, Katie; Steptoe, Andrew; Fisher, Abi (2019-09-16)Background: Physical activity (PA) is associated with a variety of physical and psychosocial health benefits, but levels of moderate-to-vigorous intensity PA remain low worldwide. Virtual reality (VR) gaming systems involving ... -
Younger adolescents’ perceptions of physical activity, exergaming, and virtual reality : Qualitative intervention study
Farič, Nusa; Yorke, Eleanor; Varnes, laura; Newby, Katie; potts, henry; Smith, Lee; Hon, Adrian; Steptoe, Andrew; Fisher, Abi (2019-06-17)Background: Novel strategies to promote physical activity (PA) in adolescence are required. The vEngage study aims to test whether a virtual reality (VR) exergaming intervention can engage younger adolescents (aged 13 to ...