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Plus ca change...but what changes and what stays the same
(Institute of Electrical and Electronics Engineers (IEEE), 2006)
Since 1949 there have been some dramatic changes in the fabrication technology of computing devices but in the design of computing devices and in software technology the changes have been more limited. This short note ...
Evaluation of Robot Imitation Attempts: Comparison of the System’s and the Human’s Perspectives
(ACM Press, 2006)
Imitation is a powerful learning tool when humans and robots bots interact in a social context. A series of experimental runs and a small pilot user study were conducted to evaluate the performance of a system designed for ...
A study of episodic memory-based learning and narrative structure for autobiographic agents
(The Society for the Study of Artificial Intelligence and the Simulation of Behaviour (AISB), 2006)
What Software Evolution and Biological Evolution Don't Have in Common
(Institute of Electrical and Electronics Engineers (IEEE), 2006)
Understanding software change as an evolutionary process analogous to biological evolution is an increasingly popular approach to software evolvability but requires some caution. Issues of evolvability make sense not only ...
Peekaboo: Effect of Experience Length on the Interaction History Driven Ontogeny of a Robot
(Lund University, 2006)
Action, State and Effect Metrics for Robot Imitation
(Institute of Electrical and Electronics Engineers (IEEE), 2006)
This paper addresses the problem of body mapping in robotic imitation where the demonstrator and imitator may not share the same embodiment (degrees of freedom (DOFs), body morphology, constraints, affordances and so on). ...