Now showing items 1-10 of 15
An empirical framework for human-robot proxemics
An empirical framework for Human-Robot (HR) proxemics is proposed which shows how the measurement and control of interpersonal distances between a human and a robot can be potentially used by the robot to interpret, predict ...
Developing social action capabilities in a humanoid robot using an interaction history architecture
We present experimental results for the humanoid robot Kaspar2 engaging in a simple “peekaboo” interaction game with a human partner. The robot develops the capability to engage in the game by using its history of interactions ...
Anticipating future experience using grounded sensorimotor informational relationships
(MIT Press, 2008)
Operational definitions and applications of the sensorimotor experience of an artificial embodied organism are presented along with a mathematical metric for distance between experiences based on Shannon information. We ...
Peekaboo: Effect of Experience Length on the Interaction History Driven Ontogeny of a Robot
(Lund University, 2006)
Extending the temporal horizon of autonomous robots
We introduce mathematically rigorous metrics on agent experiences having various temporal horizons. Sensorimotor variables accessible to the agent are--treated as information-theoretic sources modelled as random variables. ...
A Study of a Single Robot Interacting with Groups of Children in a Rotation Game Scenario
We tested the hypothesis that children are more attentive to a robot if the robot appears to be interested in the children. In addition, we investigated if and how the quality and quantity of a child's attentive behaviour ...
Using temporal information distance to locate sensorimotor experience in a metric space
Information distance is used to measure how similar sensorimotor experience is to past experience--within a certain temporal horizon. Applied to groups--of sensors this gives a mathematical metric on sensorimotor experience ...