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Drum-mate: A Human-Humanoid Drumming Experience
(2007)
We present an exploratory study investigating a drumming experience with Kaspar, a humanoid child-sized robot, and a human. In this work, our aim is not to have Kaspar just replicate the human partner's drumming, but to ...
Maximization of Potential Information Flow as a Universal Utility for Collective Behaviour
(Institute of Electrical and Electronics Engineers (IEEE), 2007)
We explore how information theoretic quantities such as potential information flow (empowerment) can be used as a drive toward complex collective behaviour in the context of multi-agent systems. In a first experiment, we ...
Creating a software to promote understanding about narrative in children with autism: Reflecting on the design of feedback and opportunities to reason
(Institute of Electrical and Electronics Engineers (IEEE), 2007)
Plus ca change...but what changes and what stays the same
(Institute of Electrical and Electronics Engineers (IEEE), 2006)
Since 1949 there have been some dramatic changes in the fabrication technology of computing devices but in the design of computing devices and in software technology the changes have been more limited. This short note ...